

Sure, many other games have similar issues but given the fact that Valkyrie Elysium’s skills don’t take many crystals to learn, they’re easy enough to acquire to the point that there’s no reason to farm them, since you’ll have reached the cap… or at least near the cap by the end of the level regardless of how well you performed in battle. The issue is that when you acquire all the upgrades up to a certain point, many of these crystals become obsolete, requiring a different color of crystal and with limited upgrades to spend them on, as well as skills, they just kind of sit in your inventory collecting dust which is such a waste given the fact that the game clearly encourages you to play well to collect them, it completely eliminates any incentive to do so beyond a certain point. In Valkyrie Elysium however, the gems dropped from enemies can be found just about anywhere and are used as currency to learn new skills, as well as weapon upgrades. In Valkyrie Profile 2, these crystals would not only reward bonus experience but they were also a currency used to purchase sealstones which were very valuable items that players could use to turn battles in their favor. In the first game and Covenant Of The Plume, these crystals would be converted into bonus experience points as a reward for playing well. The biggest let down with this is that one of the few things carried over from Valkyrie Profile is the crystals that rain from enemies when they are attacked. The issue with the skill system ultimately comes down to the fact that to learn new skills, you not only need to learn previous skills but you also need a specific color of gem and those gems can only be acquired upon reaching certain points in the game’s story, therefore they are a barrier for players looking for growth. Valkyrie Elysium is not a JRPG like many would be led to believe, it is one of the most unapologetic 3D Beat Em Ups I’ve played in recent years, given the fact that the skill tree in this game is designed specifically to restrict the player’s growth, something that even Devil May Cry doesn’t do. So with all that in mind, it’s important to expect something completely different with Valkyrie Elysium as it is a completely different game entirely from Valkyrie Profile.
#Ultima online forever meta berserker series
Now don’t get me wrong, I love Star Ocean but the Valkyrie Profile series has always been the pinnacle of tri-Ace’s capabilities, so to see them not working on the latest entry is bitterly disappointing. Now one might argue that tri-Ace was too busy working on Star Ocean The Divine Force to work on a new Valkyrie Profile but at the same time, Star Ocean The Divine Force is a Square-Enix game, much like Valkyrie Profile, so they could have worked on Valkyrie Profile 3 instead but Square-Enix being the blithering idiots they are, decided to release yet another Star Ocean game instead. Soleil, a company known for making beat em up games was chosen to take over the development of the series in place of tri-Ace and as someone who considers themselves a fan of the Valkyrie Profile games, I found this decision to be completely asinine, given the fact that tri-Ace were the people who made the series so great to begin with, I knew going into this game that it was going to be a disaster. While many of us expected a tri-Ace developed Valkyrie Profile game, Square-Enix decided against the idea and instead handed the series over to a different developer. With the success of Valkyrie Anatomia, one would think that this would be the perfect opportunity to bring back the Valkyrie Profile series.
